Alternativ, 2019
Unity 3D Game Engine, drywall, chairs, game controller


Visitors can navigate a virtual world that is a dreamlike, expanded version of the real exhibition space with a game controller. They can try to compare the real rooms with their virtual counterparts that area a projection in every sense of the word.

There, rooms have different proportions, new spaces appear and the doors and staircases are displaced. At times, the exhibition architecture references this other dimension.